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photons
05-18-2007, 11:58 PM
hey all!
I am trying to avoid flicker in my animation . I am using Max 9
pls tell me how to avoid my flicker.
this is what I have done so far.
* HDRI plunged in to my environment
* skylight using my scene environment.
* 500 frame animation of camera turnaround
* FG enabled (settings shown below)
* rendered the first frame saving a fg map and then clicked the read only fg freeze check box under indirect illumination.



settings :
http://img167.imageshack.us/img167/4526/flickrlh3.th.jpg (http://img167.imageshack.us/my.php?image=flickrlh3.jpg)

Pls if some one could let me know the method... it would be awesome.
Thanx..
Photons.

Shimrod
05-19-2007, 10:14 AM
* rendered the first frame saving a fg map and then clicked the read only fg freeze check box under indirect illumination.

As the FG is view-dependent, if you calculate only the 1st frame, you won't have enough FG datas when the cam will begin to rotate. So you should render more views, in order to "cover" the entire scene from significative points of view.


Check this topic, very useful : http://mymentalray.com/forum/showthread.php?t=296&highlight=frames

;)

photons
05-20-2007, 12:29 AM
i'll try this and let u know..thanx a ton....

Puppet
05-21-2007, 02:47 AM
Just blur your HDR.