ryanmitre
05-18-2007, 12:08 PM
Default Need to build shader for dirty flood in city
Hello,
I am building a city in MAYA and simulating a flood and other particles in Realflow. I got everything going good except i'm having a hard time getting a dirty flood to look like water with debris and dirt in it. I'm thinking I need some sort of volumetric shader to keep the water transparent towards the surface but muddy and thick towards the middle. Basically there going to be a lot going on and the shading of Dirty water is what i'm stuck on. maybe some sort of subsurface stuff and/or fog/volume shading. Any thoughts would be really appreciated.Thx.
Peace out.
Hello,
I am building a city in MAYA and simulating a flood and other particles in Realflow. I got everything going good except i'm having a hard time getting a dirty flood to look like water with debris and dirt in it. I'm thinking I need some sort of volumetric shader to keep the water transparent towards the surface but muddy and thick towards the middle. Basically there going to be a lot going on and the shading of Dirty water is what i'm stuck on. maybe some sort of subsurface stuff and/or fog/volume shading. Any thoughts would be really appreciated.Thx.
Peace out.