View Full Version : Hair&Fur
Kameleon
04-17-2007, 02:40 AM
Hi there, I've been doing some tests with hair&fur but I've been having some trouble passing correct texture coordinates when using Apply mr shader and using a material in that slot, it seems that it doesnt work with unwrap UVW and only with planar mapping, anyone knows how to solve this? Thanks in advance.
chaka
04-17-2007, 08:59 AM
post a image
Kameleon
04-17-2007, 10:32 AM
It's quite simple, I just want the fur to have the same color as the surface from where the hair grows, it works with the standard controls from Hair and Fur Modifier, but when I use the Aply mr shader option it simply doesnt work, from what I've read it seems coordinates are passed in a different way to the shader, but there should be a workaround for this... hotchip? MasterZap? thanks in advance.
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