View Full Version : problem with bump
demoniorojo
04-08-2007, 04:34 PM
Hi I discovered a problem with Mr shaders conected to bump slot...if I use standard max maps like celular,works fine...but if I use mr textures like whirly or similar the resul is very extrange...ocurrs with max 9 and max 8...:(
demoniorojo
04-09-2007, 06:51 AM
here two images with the problem...one correct,with celular bump, and the other image is the extrange effect that i talk in the previous post...:(
Xenobus
04-09-2007, 02:29 PM
I' ve tested and I've not a problem with the cellular bump.
see the picture
http://www.infograph-tech.com/3dscool/testbump.jpg
hot chip
04-10-2007, 08:29 AM
hi demoniorojo,
not all external shader work correct with max_bump shader, some external shader have a special bump feature, thats work. Or you must write you self bump phenomenon.
the Shaders from the binary alchemy work fine, this have a special bump option.
http://www.infinity-vision.de/service/ba_cell_bump.JPG
demoniorojo
04-10-2007, 09:47 AM
:D yes ba_shaders work! but the others shaders...no no...:) good job hot-chip
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