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View Full Version : ARch and Design material BRDF


Tales888
07-07-2010, 12:38 AM
This is something I noticed in mia material in Maya and the Arch & Design material

http://docs.autodesk.com/MAXDES/13/ENU/Autodesk%203ds%20Max%20Design%202011%20Help/images/MED/Zelda-Ref/rol/rol_arch_design_brdf.png

The Custom Reflectivity Function in Max unlike maya's mia material doesn't have the option to plug a map to control either the 0 deg reflection or 90 deg reflection unlike mia_material in Maya

http://mosquito.homeftp.net/cgi/blog/data/upfile/42-3.jpg

.BiZkiD.
08-03-2011, 02:30 AM
yeah,that one bothers me too. Has anyone found a way to use custom maps already?