Cyrus_3v
06-22-2010, 04:46 AM
Hi...:)
I need some advice. I'm using Maya and try to create a rig lighting. I search for some goods tuts but all that I founded was very basic.
So in my studio lighting I have one area light with Quadratic Decay, an HDRI, an plane with a surface shader projecting some light and a backdrop with a mia_x material and also I'm using Final Gather. The model is a Harley that I had made.
But I need some advices to get a realistic render. Do you recommend using mia_exposurephotographic?
I need some advice. I'm using Maya and try to create a rig lighting. I search for some goods tuts but all that I founded was very basic.
So in my studio lighting I have one area light with Quadratic Decay, an HDRI, an plane with a surface shader projecting some light and a backdrop with a mia_x material and also I'm using Final Gather. The model is a Harley that I had made.
But I need some advices to get a realistic render. Do you recommend using mia_exposurephotographic?