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View Full Version : Photon emittimg material


fatjulio
02-01-2010, 12:30 PM
I've got a material that uses photons for caustics, and I want to create soft caustic effects by emitting new photons at the intersections. Currently it's working by just using the reflection and refraction calls to redirect the photons to their new paths.

I'd like to create new photons at these points, like a super sample soft reflection and refraction. The only command I've found to create new photons is mi_photon_light. I've tried to use that with the vectors I want, but nothing happens. Any help please?