Chris Hoffmann
11-21-2009, 01:30 AM
Hi!
I’m Chris, new to the forums. :D
A couple of weeks ago I tried to get some wonderful Volume Caustics but unfortunately to date without results. (Max 2010 Des.)
I tried to adapt some example files from Jeff Patton as well as
other Files people shared but without success.
I adapted nearly everything from the Files in which the Effect is working. The render settings, material configurations, units set-up, mesh settings etc..
I’ve created a Box with one face deleted and an applied shell-modifier to get an Environment for the Volume-Effect.
In the Camera-Shader I put an parti-volume shader.
I created a Spotlight pointing from inside the box to the
ground of it.
I put a plane in front of it making it a Photon-Catcher with
a mental ray material applied. (transmat-photon, parti-volume, parti photon-volume. I left the other Slots empty (Hull-Object).
Now the usual Sphere with an a&d material applied.
(slightly coloured tint via the refraction distance colour)
I’m pretty sure the settings are right here. ;)
Now when I activate and configure caustics in the render settings I get some caustics but not in the volume. The »shadow« in the media aren’t coloured as well. Now when I activate GI and deactivate Caustics I get an coloured ray as it travels through the sphere.
I tried to put a metal material »in the rays« - well I got caustics on the ceiling but no Volume Caustics from the metal plate to the ceiling.
By now I have absolutely no idea what’s wrong with the scene.
Everything is nearly 100% identical to for example Jeff Pattons scenes.
Has anyone similar problems with the effect?
Kind regards,
Chris
I’m Chris, new to the forums. :D
A couple of weeks ago I tried to get some wonderful Volume Caustics but unfortunately to date without results. (Max 2010 Des.)
I tried to adapt some example files from Jeff Patton as well as
other Files people shared but without success.
I adapted nearly everything from the Files in which the Effect is working. The render settings, material configurations, units set-up, mesh settings etc..
I’ve created a Box with one face deleted and an applied shell-modifier to get an Environment for the Volume-Effect.
In the Camera-Shader I put an parti-volume shader.
I created a Spotlight pointing from inside the box to the
ground of it.
I put a plane in front of it making it a Photon-Catcher with
a mental ray material applied. (transmat-photon, parti-volume, parti photon-volume. I left the other Slots empty (Hull-Object).
Now the usual Sphere with an a&d material applied.
(slightly coloured tint via the refraction distance colour)
I’m pretty sure the settings are right here. ;)
Now when I activate and configure caustics in the render settings I get some caustics but not in the volume. The »shadow« in the media aren’t coloured as well. Now when I activate GI and deactivate Caustics I get an coloured ray as it travels through the sphere.
I tried to put a metal material »in the rays« - well I got caustics on the ceiling but no Volume Caustics from the metal plate to the ceiling.
By now I have absolutely no idea what’s wrong with the scene.
Everything is nearly 100% identical to for example Jeff Pattons scenes.
Has anyone similar problems with the effect?
Kind regards,
Chris