nisus
02-26-2007, 06:52 AM
Hi All,
I've made an A+D material with a bitmap placed in the cutout slot. The transparency renders correctly.
When I add a bitmap in the environment slot, the environment map shows up where the object should be transparent... i.e. no transparancy gets calculated anymore.
How can I solve this problem?
rgds,
nisus
I've made an A+D material with a bitmap placed in the cutout slot. The transparency renders correctly.
When I add a bitmap in the environment slot, the environment map shows up where the object should be transparent... i.e. no transparancy gets calculated anymore.
How can I solve this problem?
rgds,
nisus