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View Full Version : Environment ray type


oliviercefai
02-04-2007, 11:06 AM
Hi

Does anybody know if a 64bits-compatible version of Environment Ray Type is available? (Developped by S.Gustafson)
This allows to separate visible rays from reflection rays in an environment, thus enabling to make an HDRI invisible in the render while providing FG-based fill lighting (with possibly corrected log exposure).

Tks
Olivier