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boogotti
04-10-2009, 06:19 AM
hi,
im using p_hairtk shader i want to split it out into passes but i cant figure it out.
How do you split it out into passes as in the render elements doesn't have the option also the hair shader has render pass boxes but how do you get these to render with elements.

im using 3ds max 2009

thanks

Puppet
04-13-2009, 07:43 AM
For passes you should use geometry shader "p_MegaTK_pass".
Please view tutorial about passes in doc.