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zinkal_s
03-19-2009, 11:02 PM
// Error: *Fatal* (mental ray) : mental ray encountered a fatal error. The system may have become unstable. Please save the scene and exit Maya. //

These is problem when i am rendering my exterior file of 11.8mb size.
Can anyone help in trouble shooting.

onedigitalartist
03-20-2009, 04:21 AM
are you using file based textures? if so are any of those textures tiff files?

Geek
03-20-2009, 08:24 AM
Hey
Hm,first off,try to use File-->Optimize scene size,maybe you have some brkoken or unused links to the textures or some other extraneous resources.Then,i remember that it can be caused by some fallacious usage of render nodes,shaders.Like when you try to connect your displacement shader to the photon material slot or smth.So check it either.

Celorfilmarr
03-31-2009, 02:45 PM
More than likely you are running out of memmory, you may have to go into the mental ray globals and set the limit to be less - if you are able to find out what amount of RAM you have free, that would enable you to undershoot that error.

nosh_dir85
05-26-2009, 03:52 PM
SOMETIMES, not always, but sometimes you can get away with saving your file from a .mb to a .ma and it will render...this has worked for me on occasion but only after trying all the previous advice...

Narfnarf
07-21-2009, 06:02 AM
I have been having similar problems lately with the FATAL ERROR message and crashes in Maya. I'm using a single texture for the characters entire body which is 3000 x 3000, it crashes every time.

So I looked online and saw that if you change your RenderGlobals settings from MEL (type: select mentalrayGlobals; ) then go to Attributes, you can change the Memory Limits> Physical Memory settings to something higher than 800, if you have 2 or 3 Gb of RAM, and also change Acceleration options> Acceleration method> to 'Large BSP' and BSP size to 15, BSP depth to 35.

It seems to work for now when I changed my texture size down to 2000 x 2000, but when I load it into diffuse colour on the misss Fast skin material and bump up the value to 0.8 it crashes again.

How do people get around this on machines with 2Gb of RAM? Does a 64 bit system make a difference? Mine is Windows XP and 32 bit

Thanks