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View Full Version : Mentalray fast sss jagged!


Dodgeas3d
03-13-2009, 04:24 AM
Hi Everyone!

I just stuck up on unseen problem with fast sss. Im using Max 2008. Single light source (area shadows), mesh is smoothed with turbo smooth. And as you see in a pic i get jagged shading of sss on rim light. I have tryed cranking up lightmap size, samples it makes it just more obvious-sharper, but dont smooth it out
Any suggestions would be great!

Thanks!