daniel_art
07-23-2008, 03:48 AM
hi all
i do simple room in 3dsmax 2009 and there is some mistakes on curved surfaces, when i use FG and photons.
http://img93.imageshack.us/img93/4061/madamug4.jpg
look at the girl:(
i tried Interpolate over num. FG points 5 and get this result
http://img372.imageshack.us/img372/3575/madam2vv5.jpg
now all right, but there is some FG dirt on the walls :(
fg rays = 300
can i get an image with clear flat and curved surfaces at good render time?
ps sorry 4 my english.
i do simple room in 3dsmax 2009 and there is some mistakes on curved surfaces, when i use FG and photons.
http://img93.imageshack.us/img93/4061/madamug4.jpg
look at the girl:(
i tried Interpolate over num. FG points 5 and get this result
http://img372.imageshack.us/img372/3575/madam2vv5.jpg
now all right, but there is some FG dirt on the walls :(
fg rays = 300
can i get an image with clear flat and curved surfaces at good render time?
ps sorry 4 my english.