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daniel_art
07-23-2008, 03:48 AM
hi all

i do simple room in 3dsmax 2009 and there is some mistakes on curved surfaces, when i use FG and photons.
http://img93.imageshack.us/img93/4061/madamug4.jpg

look at the girl:(

i tried Interpolate over num. FG points 5 and get this result
http://img372.imageshack.us/img372/3575/madam2vv5.jpg

now all right, but there is some FG dirt on the walls :(
fg rays = 300

can i get an image with clear flat and curved surfaces at good render time?

ps sorry 4 my english.