View Full Version : Brute force made easy by Jeff patton
Hi there guys,
I've found something with Jeff Patton's blog which is very informative for us mr users.
Here's the link (http://jeffpatton.cgsociety.org/blog/)
mymental
04-27-2008, 11:53 AM
Thanks, I believe this thread should go under Rendering for 3d Studio Max. I will be moving it there
I'm sorry for posting this in a wrong section before:o
any thank you so much
Shimrod
05-06-2008, 09:14 AM
It's the time for the dumb guy's question : what is the purpose of the brute force mode ? :confused:
;)
It's the time for the dumb guy's question : what is the purpose of the brute force mode ? :confused:
;)
if you want to render directly without fg computation process this is another way to have high fg depends on your fg rays settings and sampling, but it slower than the usual presets
and one thing and i believe that you will be able to have much more precise fg :D
Shimrod
05-11-2008, 03:14 PM
Thanks for your reply. ;)
Ethan_Janssens
08-25-2008, 06:01 AM
why would one want to use "overkill" settings? I thought it was the goal to start low and work ur way up in order to get the best "-lowlike" settings that give you a good result?
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