boogotti
02-20-2008, 10:06 AM
hi,
i have a problem with rendering a object when ever i render it i get small black squares (smaller than the bucket size). it seems to be effected by the cuttout, and back face culing parameters. i have tried a standrad material and get the same errors. the material has no reflections or refractions.
but when i place the object in its own scene it render fine.
heres the error code
PHEN 0.6 error: mia_material(_x): A reflection ray hit some object returning invalid numbers. NaN prevention now enabled.
thanks
i have a problem with rendering a object when ever i render it i get small black squares (smaller than the bucket size). it seems to be effected by the cuttout, and back face culing parameters. i have tried a standrad material and get the same errors. the material has no reflections or refractions.
but when i place the object in its own scene it render fine.
heres the error code
PHEN 0.6 error: mia_material(_x): A reflection ray hit some object returning invalid numbers. NaN prevention now enabled.
thanks