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View Full Version : Morpher material for Mental Ray


coven
11-22-2006, 08:43 AM
Hey everybody,

Does anyone know if there is a shader for mental ray that is similar to the morpher material in max?

Thanks!
Martin

coven
11-22-2006, 08:46 AM
I see there is a map. I think that will do.

Levus
04-01-2009, 05:23 AM
Hi!

I have the same problem.
About what map you're thinking? Composite map?

Is any other solution for morphing materials linked with object morpher?
I need to use wire parameters for link morpher mod with composite map?

I need to morph displacement map with the mesh morpher at the same time (facial animation, wrinkles etc).

I'll be thanksfull for any answers!

noobmaster3d
06-14-2009, 01:16 PM
Heres the link to a setup i made using composite map, reaction manager and stuff, hope it helps:

http://www.zbrushcentral.com/zbc/showthread.php?t=71430

noobmaster3d
06-14-2009, 07:10 PM
http://www.zbrushcentral.com/zbc/showthread.php?t=71430