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  1. The future of Mental ray ?
  2. Rendering passes Mega_TK
  3. Mental Ray Daylight System
  4. Max 9, sun&sky, and "Fast Rasterizer (rapid scanline)" motion blur issue
  5. mental ray satellite
  6. Paid Job - Freelance 3DS Max/Lighting and mental ray – London
  7. No moblur of particle rotation?
  8. Sawtooth artifacts on fillets?
  9. Mental ray 3.45 Standalone HDRI problem
  10. Raytraced depth of field.
  11. rendertime + [some info] on output image
  12. Mental Ray (3.50-Max9) versus VRay !! Whatsay?
  13. Stuck buckets problem
  14. Material Sahders
  15. Mental Ray Training for Max Users
  16. Poster Image
  17. Exercise of style
  18. Is this a bug?
  19. German MentalRay Forum ist now online!
  20. Emulating third-party maps?
  21. Special computer for 3ds max+MR
  22. MR Displacement
  23. How to disable shadow of a skylight in mentalray ?
  24. GAH! I wish I had known that!
  25. Help on animations
  26. Red Photons bug
  27. Mental ray A&D Present lost
  28. Object Alpha over mental ray? where?
  29. mrprim are really so good???
  30. MR materialszene + databank
  31. Resolution independent?
  32. Displacement
  33. How to display the Daylight System in the Light Lister
  34. Tube Lights
  35. Mental Ray and RPF
  36. Mental Ray Interior Lighting Video
  37. Summary: VRay-Interior renders with mental ray
  38. editing the mr file for max
  39. Mentalray and Particle Flow
  40. lighting/Environment artist 3dsmax - Chase Ltd
  41. Mia architectual & design 3ds max render element
  42. grass displacement
  43. ctrl shaders and such
  44. Distributing shaders over rendering network
  45. Max9 Service Pack 1 aviable!!!!
  46. Export to ".mi" file
  47. Opacity maps have an outline when in front of a surface with reflection/transparent
  48. Schematic Material Editor
  49. NodeJoe - Schematischer Material Editor für 3dsmax - public
  50. A&D default mat in material editor
  51. Hair&Fur
  52. A&D Mat must be used with GI or FG and exposure control and physical lights?
  53. MR handbook??
  54. photometric ligths with MR ?
  55. MR Placeholders
  56. MR Sun/Sky light question
  57. Scripts for 3dsmax mentalray
  58. Object Visibility
  59. RPC + MR 3.5 3ds max 9
  60. Max 9 SP2 and DBR
  61. dielectric and Glass(lume)
  62. I want to learn Mental Ray......
  63. Shematic Material Editor 1.0 Final !
  64. what do you think about blue cherry???
  65. MR Manual - Printing options?
  66. Please share some good MR interior scenes to learn from!
  67. Can MatteShadow Mat receive sadows from skylight?
  68. Hi~ Look at my works!
  69. NewB question~
  70. Wicked Perspective Artifacts
  71. Max Material Editor vs NodeJoe
  72. Render to Texture Possibilities (GI +FG)
  73. override Materials.... for the cracks !!!
  74. HDRI question
  75. There are not any effect when I use Mix map on the Bump channel!
  76. Saving FG presets?
  77. MR Errors in render message
  78. I romance!
  79. Need Help.
  80. Can I use a Background Image with Mr Sun & Mr Sky
  81. High Polygons count issues
  82. Film Masterzaps demo at Siggraph ?
  83. Render2Texture Problems
  84. vray mat to A&D mat converter p[lease
  85. The Nisus Effect
  86. MR environments
  87. QuadCore RenderFarm
  88. Max 2008
  89. New Mental Ray Training Module
  90. Landscaping With MR
  91. Rendering With Mental Ray Book for Mental 3.5 or 3.6?
  92. My first rendering job....
  93. HAIRTRIX quick review
  94. MAX9 MR Rendering bug
  95. Painted CMU
  96. Mapped gradients not working in mr?!
  97. Colorizing 3D noises to use with parti vol
  98. Black Buckets ?
  99. Hyperthreading with Core 2 Duo 2.13 Pentium
  100. Clouds in Sky with Sun
  101. Ambient Occlusion
  102. AD materials
  103. phys sky haze clouds don't get reflected
  104. Exposure Control Preview
  105. Trees from a Distance
  106. Underwater Sun Rays
  107. DBR Freezes Max
  108. XREFs extremely unstable
  109. Mr & Rpc
  110. Resetting A&D Presets
  111. strange reflection artefacts on curved surface
  112. MR Arch&Design Mat and FR Arch Mat are almost the same Mat!
  113. error segment shadows
  114. Thank you everyone....
  115. Render elements
  116. Matte Lines with MR
  117. frosted glass [optimised] - render glitches
  118. arch&design template lost
  119. max 2008
  120. Ambient Occlusion
  121. MR Z Depth Pass Invertable?
  122. MasterZ's new blog entry - metal!
  123. FG quality with max9 hair
  124. Lost Pallettes?
  125. How can I place a decal (a logo for example) with mr¿?
  126. How to do a thatch roof?
  127. World News Nodejoe V1.0 on meet&greet
  128. alpha channel
  129. Shader test
  130. cast shadows
  131. Rendering effecrs
  132. Material sharing -here in mymr!
  133. What does the mr Voxel resolution parameter do?
  134. DBR question
  135. scale down
  136. Dark Scene
  137. free 3D-Scan from old Bones
  138. Mental Images Aquired By Nvidia
  139. Motion Blur
  140. Reflection Passes
  141. Hair rendering way too bright?
  142. mr_prim, hair shader & mr_sky\mr_sun
  143. My try at a Portal light in Max9 *scene included*
  144. FAO MasterZap - proxies
  145. Accelerating the empty buckets with the fast rasterizer
  146. Creating a Silver Material
  147. uninstalled vue6 learning edition and now error on startup
  148. HDRI maps crash satelite rendering
  149. Alpha Channel
  150. Brand new MyMentalray!
  151. any benefits of Max9 MR 3.5 32-bit vs 64-bit?
  152. Lighting by White Cube?
  153. Color correcting individual objects in post-production
  154. Master Zap MIA ?
  155. FG through geometry
  156. Indirect Illumination (FG or GI) Pass?
  157. anti aliasing shader ? per object ?
  158. bucket errors with mental ray. Max 9.
  159. Rendering time not showing ?
  160. Rendering Against Backgrounds
  161. Question about accuracy of Arch & Design material? Zap?
  162. MI files
  163. mental Ray Proxy
  164. small black squares in render
  165. Object based photon emitter
  166. Animation and Exposure, EXR or mr_photograph ?
  167. [PROBLEM] Strange reflections
  168. Visibility feature in v2008
  169. MI 0.0 error 121001: .\shaders_standard\include/base.mi, line 1: syntax error
  170. 3dsmax2009 -> BigRendering works!
  171. Arch&Design Material Utility - extended
  172. Importons "virtual particles" in 3dsmax2009
  173. A Raytrace map remover utility
  174. Issue running Zapp's script
  175. displacement mapping
  176. LWF and Mental Ray ?
  177. job websites
  178. rendering orthographical views?
  179. some MR questions ...
  180. Does Mental Ray support proxy graphics
  181. principle
  182. optimize hair and fur?
  183. Inverted faces not showing when baking with mental ray
  184. Mia Materials between max and maya, and viceversa
  185. fine dispalcement arpoximation in MAX
  186. mia_env_ blur in max 2009?
  187. mental ray motion blur PROBLEM
  188. displacement of brickwork
  189. MAX 2009 - background system speed
  190. Turn off AA Filters?
  191. Satellite Core Usage
  192. Weather Data
  193. Newbie, Hello! Looking for sky plugins...
  194. photon tracing aborted
  195. crisp clean renders?
  196. exposure control render preview
  197. Possible HDRI Error
  198. 32 bit output
  199. MR Proxy Crashes?
  200. Blade Server suitable for mental ray?
  201. opacity in mental ray material ?
  202. mentalray_plugin.dlo missing
  203. MR losing details
  204. default arch&design material in tne ME
  205. Hair and Fur BUG! Instanced geometry doesn't work!
  206. Wacom~?
  207. exampel of mentalray rendering
  208. Preset mr UI and Scene Explorer/Select Objects windows
  209. Floating point displacement maps
  210. mr 3.7
  211. Satelites dieing
  212. MR & Max2009: Lineair Workflow - JPG vs PNG?
  213. MR & Max2009: Lineair Workflow - combined output to LDR and HDR: how to?
  214. Help required!
  215. Slashing Monica and asking questions
  216. Changing colors in Backburner
  217. projector map
  218. MR seizing workstation resources
  219. Learning Mental Ray from Scratch
  220. only Shadow- Series
  221. portals v's high fg
  222. too small images in material slot
  223. Lineair Workflow - funzie
  224. MyMR 3dsmax / Mental Ray WISHLIST
  225. Brake/Indicator lens
  226. Question on Gamma settings, mia exposure, Logarithmic exposure
  227. looking for a shader like this
  228. Mantal Ray benchmarking
  229. My understanding of the Linear Workflow (in max)
  230. HELP! MR Arch & Design materials always end up transparent
  231. physical sss
  232. 3dsmax 9 big problem with color bleed and fg
  233. forceWhite
  234. MasterZap's Siggraph Asia presentation?
  235. photon tracing aborted
  236. GI problem confuse me for a long time
  237. Help on lighting interior of gymnazium
  238. Help on baking in lighting
  239. Help baking in lighting
  240. Grain and Noise with selfillumination from A&D Shader
  241. Environment problem
  242. Particles' material not rendering
  243. max 2009, mental ray and Vue xStream 7
  244. I find the MR new playing method
  245. visible to camera thru glass problem
  246. Multilight Script
  247. My new work, The river bend
  248. question of mentalray standalone for max2009
  249. 2010 Trial Download
  250. New Mental Ray Training Module: